This is an old revision of the document!
Welcome to the non-strictly gamedev related section. Spoilers though, it's mostly more videogame-related stuff.
After trying a far too ambitious mod project, I scaled down significantly and opted for something up my nonexistent C# coding skills: a bunch of extra recipes as a quality-of-life mod. Since tmodloader will forever remain at 1.3, this mod should keep working until the end of time.
https://forums.terraria.org/index.php?threads/craftable-strange-dyes.61851/
https://github.com/sinistrade/strdyerecipes
I was sick and going through a rather hard holiday season. I needed something to distract myself with for a few days. Since I've always been on-and-off-again with the Age of Empires series, I rummaged a bit and encountered an old .doc guide to Random Map Scripting. After some faffing about, I produced “Relic Lake”
https://steamcommunity.com/sharedfiles/filedetails/?id=844371775