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grave [2023/02/28 15:29] – sinis | grave [2024/03/01 20:26] (current) – sinis | ||
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====== Poor performance? | ====== Poor performance? | ||
- | Due to shenanigans under the hood on how Game Maker (Studio) used to work, all of my older projects (pre GMS2 basically) | + | Due to shenanigans under the hood on how Game Maker (Studio) used to work, all of my older projects (pre GMS2 basically) |
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===== project: | ===== project: | ||
//March 2017// | //March 2017// | ||
- | A weird combo of wanting to create a tight, momentum-based platforming-shooter-multiplayer extravaganza fueled by an infatuation of Duck Game and an obscure Japanese indie game is the seed to this one. You can play with up to four people on a couple maps and a handful of weapons as you fight the game's design jank more than one another! | + | A weird combo of wanting to create a tight, momentum-based platforming-shooter-multiplayer extravaganza fueled by an infatuation of Duck Game and an obscure |
https:// | https:// | ||
https:// | https:// |