====== Links ====== More mainstream sites and links where I hardly ever go to or post in. Far more successful people call this "networking" **Discord**: not a fan of centralized proprietary anything, but it's hard to completely avoid it in this day and age. I'm not on it often though: **slnls** **[[sup@sinis.uno|Email]]**: the most likely place I'll get back to you the soonest. Old, simple, reliable. **[[https://gamejolt.com/@sinis|Gamejolt]]**: the cool hip place for indie devs before itch came along and ate its lunch **[[https://sinis.itch.io/|Itch.io]]**: the current cool hip place for indie devs, no pumpkin spice lattes though **[[https://steamcommunity.com/id/slnls/|Steam]]**: I sometimes play multiplayer games like Duck Game or AoEII (or I can whip up a TF2 or Terraria server in a jiffy). Otherwise I'll be clocking another several hundred hours into Rimworld like a sane, well-adjusted person. **[[https://www.twitch.tv/mrslnls|Twitch]]**: when a couple buddies come over we might stream Smash Ultimate (as we get smashed in the process). I don't have a Nintendo Online subscription, so I won't play with you. And I refuse to pay for an online subscription for just about anything, except an internet connection. To make matters worse, when I tried out a free trial the delay was shamefully atrocious. I'd use slippi if I wasn't a total scrub and relied on that sweet sweet input buffer. **[[https://twitter.com/mrslnls|Twitter]]**: another site I don't like too much, but such is the life of the aspiring indie game dev. I don't spew dumb politics, so I don't have one of them fancy verified symbols. I just keep it to random updates and tidbits on projects I might be working on for that delicious notification dopamine hit we've all been conditioned to crave in these unprecedented times.